Much has happened since the Oculus Rift Head Mounted Display started picking up steam in May. Palmer Luckey has been teasing that he was in discussion with some big names in gaming, and today he’s ready to do some name-dropping. Can such strategic partnerships lead to high-speced Oculus Rift 2.0 in 2013 as Luckey says?
Tags: diy, doom, doom 3, doom 3 head mounted display, doom 3 hmd, gadgets, gaming, head mount, head mount display, head mounted display, hmd, john, john carmack, oculus, oculus rift, oculus rift head mounted display, oculus rift hmd, oculus rift kickstarter, oculus vr, oculusvr, palmer, palmer luckey, palmertech, target price, technology, virtual reality, vr, vr gaming
Finally an update on the Oculus Rift Kickstarter. The head mounted display that’s been… er… turning heads… has been teasing us with an upcoming Kickstarter campaign. The original plan was for it to go live in the middle of June but some exciting developments have happened since then. The Kickstarter was delayed due to these developments, but it’s actually been thanks to good news rather than bad — one bit of which is a lower price.
The Latest on Google Glass: Early Technical Details, Pre-order Units Made Available to I/O Attendees for $1500
Tags: ar, augmented reality, gadgets, glass explorer edition, google, google glass, google glass explorer edition, google glasses, google goggles, google project glass, pre-order, project glass, project glass explorer edition, technology, virtual reality, vr, wearable computing
Yesterday I showed you Google’s incredible live Glass demo where they took Project Glass on a skydiving adventure. Today I want to compile all of the Project Glass info that came out of Google I/O 2012 in one place. Below is the very latest info about Google Glass.
Tags: 2012, air-ram, augmented reality, google, google glass, google glass skydive, google glasses, google i o, google i/o, google io keynote glass, google keynote, google project glass, io keynote, parachute, parafoil, skydive, skyjump, technology, virtual reality
Since Google’s announcement of Project Glass, the company has remained quite silent on their augmented reality glasses project. We saw Project Glass in an interview with Charlie Rose back in April, but that was nothing compared to Google’s latest demo. At the annual Google I/O conference, the company decided to take things to the extreme by equipping a team of skydivers with Google Glass.
Oculus Rift Units to Arrive Earlier than Planned, “Really Big Names in the Game Industry” Getting Involved!
Tags: ar, augmented reality, augmented reality gaming, delay, field of view, fov, head mounted display, hmd, kickstarter, oculus, oculus rift, oculus rift kickstarter, oculusvr, palmer luckey, palmertech, virtual reality, virtual reality gaming, vr, vr gaming
The VR community seems to be holding its collective breath to see what impact the Oculus Rift head mounted display will have on the future of virtual reality gaming. Patiently folks are waiting for the Kickstarter funding round to start and I’ve learned today that it has been delayed two weeks. Don’t fret though; Palmer Luckery, the brains behind the project, says that the delay “is not actually bad news at all.”
Condition One aims to achieve a standardized way of capturing and displaying immersive 180 degree video. The company is a startup founded by noted photographer Danfung Dennis. Currently the product takes the form of an iPad app in which the user can tilt the device or pan using a finger to look around the 180 degree view; Condition One’s work could provide a standard way for capturing high field of view content to be played back on high field of view head mounted displays like the Oculus Rift.
One of the reasons why I’m so exciting about the Oculus Rift is that John Carmack, founder and technical director of Id Software, is demoing the unit to people within the gaming industry and is building full support for it into Doom 3 BGF which is due out later this year. CVG / PC Gamer has a great 3 part interview from E3 2012 with Carmack who has clearly done his homework on HMDs and is hoping to push them into mainstream gaming!