Posts Tagged ‘oculusvr

07
Jul
12

Oculus Rift 2.0, a 1080p+ High FoV HMD by 2013 Under $1000?

Much has happened since the Oculus Rift Head Mounted Display started picking up steam in May. Palmer Luckey has been teasing that he was in discussion with some big names in gaming, and today he’s ready to do some name-dropping. Can such strategic partnerships lead to high-speced Oculus Rift 2.0 in 2013 as Luckey says?

Continue reading ‘Oculus Rift 2.0, a 1080p+ High FoV HMD by 2013 Under $1000?’

07
Jul
12

Oculus Rift Kickstarter Coming July 19th, Even Cheaper Than Before

Finally an update on the Oculus Rift Kickstarter. The head mounted display that’s been… er… turning heads… has been teasing us with an upcoming Kickstarter campaign. The original plan was for it to go live in the middle of June but some exciting developments have happened since then. The Kickstarter was delayed due to these developments, but it’s actually been thanks to good news rather than bad — one bit of which is a lower price.

Continue reading ‘Oculus Rift Kickstarter Coming July 19th, Even Cheaper Than Before’

18
Jun
12

Oculus Rift Units to Arrive Earlier than Planned, “Really Big Names in the Game Industry” Getting Involved!

The VR community seems to be holding its collective breath to see what impact the Oculus Rift head mounted display will have on the future of virtual reality gaming. Patiently folks are waiting for the Kickstarter funding round to start and I’ve learned today that it has been delayed two weeks. Don’t fret though; Palmer Luckery, the brains behind the project, says that the delay “is not actually bad news at all.”

Continue reading ‘Oculus Rift Units to Arrive Earlier than Planned, “Really Big Names in the Game Industry” Getting Involved!’




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