Finally an update on the Oculus Rift Kickstarter. The head mounted display that’s been… er… turning heads… has been teasing us with an upcoming Kickstarter campaign. The original plan was for it to go live in the middle of June but some exciting developments have happened since then. The Kickstarter was delayed due to these developments, but it’s actually been thanks to good news rather than bad — one bit of which is a lower price.
Posts Tagged ‘palmer luckey
Tags: diy, doom, doom 3, doom 3 head mounted display, doom 3 hmd, gadgets, gaming, head mount, head mount display, head mounted display, hmd, john, john carmack, oculus, oculus rift, oculus rift head mounted display, oculus rift hmd, oculus rift kickstarter, oculus vr, oculusvr, palmer, palmer luckey, palmertech, target price, technology, virtual reality, vr, vr gaming
Oculus Rift Units to Arrive Earlier than Planned, “Really Big Names in the Game Industry” Getting Involved!
Tags: ar, augmented reality, augmented reality gaming, delay, field of view, fov, head mounted display, hmd, kickstarter, oculus, oculus rift, oculus rift kickstarter, oculusvr, palmer luckey, palmertech, virtual reality, virtual reality gaming, vr, vr gaming
The VR community seems to be holding its collective breath to see what impact the Oculus Rift head mounted display will have on the future of virtual reality gaming. Patiently folks are waiting for the Kickstarter funding round to start and I’ve learned today that it has been delayed two weeks. Don’t fret though; Palmer Luckery, the brains behind the project, says that the delay “is not actually bad news at all.”
One of the reasons why I’m so exciting about the Oculus Rift is that John Carmack, founder and technical director of Id Software, is demoing the unit to people within the gaming industry and is building full support for it into Doom 3 BGF which is due out later this year. CVG / PC Gamer has a great 3 part interview from E3 2012 with Carmack who has clearly done his homework on HMDs and is hoping to push them into mainstream gaming!
Tags: 90 degree fov, 90 degrees, doom bgf, field of view, fov, gadgets, games, gaming, head mounted display, hmd, hmds, id, john carmack, oculus, oculus rift, palmer, palmer luckey, palmertech, palmertech oculus rift, technology, video game, video games, virtual reality, virtual reality gaming, vr
While Sony’s HMZ-T1 and Silicon Micro Display’s ST1080 have made a major splash in the world of head mounted displays by bringing high resolution and (relatively) low cost products to market, a key issue still remains — field of view. Field of View (FoV) describes how much of your vision is taken up by a display. Increasing the FoV means that more of your vision is taken up by the display and this often leads to a much greater sense of immersion. Most of the HMDs available on the market have FoVs of 30 or 45 degress. This isn’t much different than sitting in front of an HDTV that’s across the room. However, over at the MTBS3D forum, user PalmerTech is working on a project to crowd-fund a head mounted display with an impressive (and immersive) 90 degree field of view though Kickstarter.
The Verge recently took a prototype version of the ‘Oculus Rift’ (as PalmerTech is calling it) for a test drive thanks to John Carmack (of Id fame) who has taken great interest in the project. Mainstream immersive virtual reality gaming is coming, and this might be the first big step.